Blog
In this section, members of the Autumn Moon Entertainment and Crimson Cow staff will occassionally write about their day-to-day Vampyre experiences - Keep the garlic ready!
Hello everybody! I’ve managed to escape from my cell long enough to provide you with another update to the official blog for A Vampyre Story. I’d better type fast before Bill Tiller discovers I’m gone – he’s made it clear that I’m not allowed to see the light of day until all of the in-game dialogue has been completed (the good news is that the first pass is finished – now all I have to worry about are those last minute changes that Bill keeps making to the game, which includes several new puzzles). Personally, I think things might be getting a bit complicated, but when I do Bill just stares as me and says, “if I make it too easy, the fans won’t be getting the game they want.” So there you have it fans, you’ve managed to convince Bill you’re not interested in taking the easy way out…you’d better be careful what you wish for…
In the middle of the sparsely populated Draxsylvanian countryside stands the Castle Warg, the formerly majestic structure now consumed and corrupted by the forces of evil. On the balcony of the highest tower, a beautiful young woman stands staring sadly out into the distance. Kidnapped and imprisoned by the owner of the castle, her dream of becoming the world’s greatest opera singer having been extinguished in a single night …as was her life itself. Her name is Mona de Lafitte…and she is a vampyre!